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Showing posts from April, 2026
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We start the postgame by meeting an old man. Jean Couronne Welmond Jour Jovonne XIV is some important guy that's probably French (or whatever is French-coded in the BN/SF setting, BaguetteLand or whatever) who's long dead but remains as a ghost (that you can see in this image because he loves to flicker). He appears after beating the game and he's buddies with a FM-ian named Crown which means... You have to fight his wave-changed form of Crown Thunder. He's Elec but all but one of his attacks aren't in that element. They're more focused on defeating the block, barriers (and auras) and invisible depending on the move (Lance, Hammer and Bowgun respectively). His sole Elec attack can paralyze you making you vulnerable for his other moves, especially since they can be used around the same time. BTW, you should probably start beating any EX and SP bosses since that's important for something I'll say later. We also do all of the new sidequests which also inclu...
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Geo prepares his likely last day on Earth before he stops an alien invasion, no pressure. He says farewell to his mother before seeing Vista Point one last time before saying farewell to his friends (well, just Luna and Bud). They try to let him not go through with it but people that can fuse with an alien to stop the invasion is merely four that we know and two of them are not actually canon due to being optional content. Regardless, Luna wants him to come back alive after this.    We head to the part of the space station where we find Aaron sleeping after doing an all-nights work on it. He turns it on and we see a new Wave Road that'll lead to the actual space station. Sonia follows, wishing to go with him but Geo wants her to stay to protect Earth just in case. With that, he says farewell and pulses in. When Mega Man arrives to the space station. It's obviously abandoned but oddly contains oxygren meaning that Geo can breath in because they wanted to enforce Mega Man in th...